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 Topic: Undeployed MG Kick
MagneticSkull

Replies: 0
Views: 89
PostForum: 475th 1.3 Servers Posted: Tue Oct 15, 2019 2:49 pm Subject: Undeployed MG Kick
GRIZZ brought to my attention that he's been kicked several times due to this exploit prevention tool.  He said he mistakenly hits the reload button after un-deploying his MG to move.
Not sure if there's anything we can do about it since we don't control that modification, but wanted to let everyone know.

Merrill, if you have any ideas, please do what you can.  Thanks!
 Topic: One-Shot Garand
MagneticSkull

Replies: 8
Views: 418
PostForum: 475th 1.3 Servers Posted: Wed Aug 28, 2019 10:15 pm Subject: Re: One-Shot Garand
Just about every one of the servers left running DoD seems to have one-shot now.  Sad
Apparently it's good for attracting new players that don't want to learn how to play a game.



I joined Caen the other day, and every single person on Allies was Rifleman.

Could we, at the least, limit the number of Garands in-use per team?
 Topic: One-Shot Garand
MagneticSkull

Replies: 8
Views: 418
PostForum: 475th 1.3 Servers Posted: Tue Aug 27, 2019 3:59 pm Subject: One-Shot Garand
Can someone explain to me how this isn't cheating?

I can hit someone in the face with 3 BAR rounds (same bullet), yet they will still get the kill because they shot me in the foot, leg, arm, whatever spot that wasn't my head.

That mod makes me hate playing this game.  And this is my all time favorite game.
Maybe it's just time to take my computer to the gun range.   Sad
 Topic: New Leader
MagneticSkull

Replies: 21
Views: 1163
PostForum: 475th Mess Hall Posted: Fri Aug 16, 2019 1:51 am Subject: Re: New Leader
— Insane wrote
Thanks for the messages!!

— MagneticSkull wrote
For your first order of business, can we get a map rotation?  Wink


— HerrKutt wrote
I too would love a rotation server back.


Yes guys, I also want the rotation sever back. It was online some months ago, and even though I spent hours connected alone playing against bots, I could not populate it. However, I believe that we need to give it another chance. I will contact Merrill to see if it is possible to bring it back.


Maybe consider other hosting options to save money?
 Topic: New Leader
MagneticSkull

Replies: 21
Views: 1163
PostForum: 475th Mess Hall Posted: Thu Aug 01, 2019 1:11 am Subject: Re: New Leader
Congrats Insane!

For your first order of business, can we get a map rotation?  Wink
 Topic: Update Server Name & Clan Tag change ALL MEMBERS READ
MagneticSkull

Replies: 21
Views: 1886
PostForum: 475th Mess Hall Posted: Sun Mar 24, 2019 8:02 pm Subject: Re: Update Server Name & Clan Tag change ALL MEMBERS REA
Done
 Topic: 1.3 Server Update
MagneticSkull

Replies: 16
Views: 1290
PostForum: 475th 1.3 Servers Posted: Sat Mar 23, 2019 7:03 pm Subject: Re: 1.3 Server Update
Looks like you may have restored an old server config.
Not a fan of the extra nades, especially on avalanche.
Bot fake pings are back as well.  They're kind of pointless now, and just makes it harder to see which team needs help when joining the server.
 Topic: 1.3 Server Update
MagneticSkull

Replies: 16
Views: 1290
PostForum: 475th 1.3 Servers Posted: Wed Mar 20, 2019 1:48 am Subject: Re: 1.3 Server Update
Glad to see some rotation, since custom was always dead.  Sad
Thanks Merrill.  Ava is getting tiring.  It was already overplayed 10 years ago.
I'd prefer Wolfie over Charlie if we go with a beach map.

And you can turn off uber rifles and one-hit rifle butts any time.  I'd be thrilled.  Very Happy
And to show my age...I guess....I wish Thunder never turned in to Donner.  Thunder was a way better map.
I miss beta days.  
Crying or Very sad
 Topic: " Official " Player Signups for BFE
MagneticSkull

Replies: 39
Views: 4209
PostForum: League Game Play Posted: Wed May 23, 2018 1:25 am Subject: Re: " Official " Player Signups for BFE
MagneticSkull     [M|475|M]     BAR/STG44    Not sure SteamIDs should be in plain text on a website....though I'm sure they are everywhere.  STEAM_ZERO:ONE:28-SIX-SIX-SIX-36
 Topic: 475th sign up for BFE
MagneticSkull

Replies: 22
Views: 2771
PostForum: League Game Play Posted: Sat May 12, 2018 1:00 am Subject: Re: Sign up for BFE
I'm in depending on date and time of course.
Caen would not be a good map choice IMO.
How about something with objectives?  Or just big.  Heck, even Forest is fun with a full server.
Schwetz, Zafod, glider, zalec, vicenza, tact...a few suggestions
 Topic: Server Tweak ideas
MagneticSkull

Replies: 5
Views: 1059
PostForum: 475th 1.3 Servers Posted: Thu May 10, 2018 2:10 am Subject: Server Tweak ideas
Single-Caps aren't working on the rotation server.  Could you look at that please Merrill?  May have to adjust minimum number of players to enable it in the config file....assuming you installed it.

Bots...
The naming convention with random characters I find to be annoying.  Can we rename them to something more simple?  Or since you can easily tell who the bots are now, just give them generic names with our tag or something?

Also no real point in the fake-ping mod for bots anymore, since Valve separated out the Bots from real players on the server list.  But if it doesn't affect performance, I could care less I guess.

I also wouldn't be opposed to less bots on the rotation but more difficult.  Max 5 vs 5 like matches maybe.
 Topic: New DoD 1.3 Custom Server running
MagneticSkull

Replies: 23
Views: 2434
PostForum: 475th 1.3 Servers Posted: Wed May 02, 2018 4:03 pm Subject: Re: New DoD 1.3 Custom Server running
Kind of petty, but can you add Syn's no scope notifier, at least to the rotation server?

dod_SingleCaps.amxx would be nice as well.

And....was playing with a DoD server while you were out....and recall that one of the map management plugins died, and someone else picked it up. So... just in case you don't have the latest Deags. I think Beta 3.25 is the newest, with some fixes. I could of sworn the name changed, but it's hard to remember what I discovered exactly. I need to start documenting stuff. https://forums.alliedmods.net/showthread.php?t=177180?t=177180

Also, the /rank command is displaying weird.
 Topic: New DoD 1.3 Custom Server running
MagneticSkull

Replies: 23
Views: 2434
PostForum: 475th 1.3 Servers Posted: Wed May 02, 2018 3:47 pm Subject: Re: New DoD 1.3 Custom Server running
YES, a rotation server!
THANK YOU!

can we get dod_warsaw Installed
And I'm sure I'll think of 30 more later.
 Topic: Ava - grenade trail mod?
MagneticSkull

Replies: 4
Views: 463
PostForum: Archived Posted: Wed Apr 04, 2018 3:37 pm Subject: Ava - grenade trail mod?
What's the deal with grenades now having a "smoke" trail?  Makes it stupidly easy to see where grenades are being thrown.  Not a fan at all.  Please kill it.
 Topic: One shot weapons
MagneticSkull

Replies: 30
Views: 3123
PostForum: 475th 1.3 Servers Posted: Wed Apr 04, 2018 3:35 pm Subject: Re: One shot weapons
I've always been for less mods, and especially think this one creates an unfair advantage, and hence everyone starts using the Garand.
The original game devs built the game to be evenly matched.
 
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